3D For Concept Art
Students per term
20 Students
Duration
10 Weeks
Class starts on
April, 18
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This class will help you to better understand how to use 3D tools to create environment concepts for games and films . This is a Intermediate course where students will learn different techniques and programs to improve their workflow for creating environment concept art .

The  class will focus purely on 3D tools but will still aim about solving design problems using the modern tools .The main goal for this course is to overcome the fear of  3D Programs and to start creating amazing worlds. The tools and workflows will help the artist to solve problems quickly and efficiently .
Open to all Levels.

Live Classes

Live class will be hosted in Zoom, and Classes will be recorded for future reference.

Monday 07:00 PM - 11:00 PM IST

Each week's class will be comprised of live demos, feedback and paintovers ranging from 3-4 hours.

Feedback

Private Discord server will be created for students to communicate and to get feedback.

What you can Expect
  • Develop Strong 3D skills for creating environment concept art
  • Intro and advanced 3D-Coat workflows and Blender workflows ( Hard surface and organic sculpting, texturing.)
  • Sketching and solving problems directly in 3D
  • Creating cinematic keyframes in Blender
  • Intro to Unreal engine 5 for creating Environments and Cinematic keyframes
  • Designing using VR tools like Adobe Medium and Gravity sketch
  • 2D sketch to 3D final render and paintover in photoshop
Pre-Requirement
  • Solid Foundation skills like composition, color, light, values and design
  • Basic understanding of tools like Photoshop
Instructor
Sathish Kumar
Freelance Concept Artist

Freelance Concept artist with experience in film and game companies such as Technicolor, Ubisoft, Naughtydog, One Pixel Brush , Microsoft, Nexon OC.

Course Fee $849
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